Round Systems, Datastores, UI & Obby Checkpoints | Beginner-Friendly Pricing
| Script / Feature Type | Robux (Beginner) | Notes |
|---|---|---|
| ✨ Round Systems – basic start/stop rounds, timer | 500–1,000 | Simple rounds with minimal features |
| ✨ Round Systems + scoring / waves | 800–1,500 | Adds leaderboards or point tracking |
| ✨ Round Systems + full features – intermissions, map loading, seamless gameplay | 1,500–2,500 | Complete system without animations |
| 💾 Datastores – save leaderstats, checkpoints, player progress | 700–1,500 | Basic save system |
| 💾 Datastores + advanced features – multiple save slots, automatic backup | 1,500–2,500 | More advanced functionality |
| 🖥️ User Interface (UI) – interactive frames, menus | 500–1,000 | Polished but no animated transitions |
| 🏁 Checkpoints for obby games – save player progress, teleport after death | 700–1,500 | Can combine with datastore for persistent progress |